﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace QS.Game.Logic.Objects.common
{
    [AttributeUsage(AttributeTargets.Class)]
    public class RendererAttribute : Attribute
    {
        public Type RendererType { get; set; }

        public RendererAttribute(Type type)
        {
            RendererType = type;
        }

    }
}
